The obvious question I’m expecting is “why not just write everything in Rust”? I wanted the parser to work exactly as SQLite does, which meant literally extracting SQLite’s own code and adapting it to my needs. And writing it in C with the same constraints as SQLite itself (no dependencies beyond the C standard library) means it can be linked into practically anything: database engines, C++ projects like Perfetto’s trace processor, or any environment where SQLite runs.
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